
Even then the extra visibility is barely even noticeable. Only being able to enter cover from a set distance away is a frustrating issue and it doesn’t always work. You can look forward a bit by entering cover as well, but the cover system is awkward.


This is supposed to make you play extremely cautiously, checking corners before going around them, but it can also be a hindrance as well. The first thing you will notice when you boot up the game is just how zoomed in the camera is. Winter Ember is an isometric stealth game that is heavily inspired by the Thief franchise. Characters are just as forgettable as their motives, and you will honestly not remember the name of anyone in the game. There are some interesting story revelations in the later part of the game, but by then I found it hard to care.

After a nifty animated opening the game kinda just drops you in and not much really happens for a while. After eight years in exile, he arrives back to a city that has changed, a powerful new order rules the city, and Arthur is looking for revenge. Winter Ember starts with the murder of Arthur’s family.
